NES Spider-Man: Return of The Sinister Six (No Deaths, Part 1)

Spider-Man: Return of the Sinister Six

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Not a bad game for the NES. It just feels like the producers half-assed it, though. Could have been a lot better. But I'm a huge fan of most things related Spider-Man so I'm a bit biased towards it. It's actually kind of fun once you master the controls. This is a bit of a tough game if you don't learn the patterns of the enemies. Hopefully my run can help others who've had trouble with this game. You really need to practice timing your jumps. How long you hold down the button determines how high, far, and the type of jump. I play the first 3 levels here: Level 1 - Time your jumps well. Make sure you pick up at least one web cartridge to help you take out enemies from a distance. Be cautious because missiles will fly out at you. Just remember their locations and you'll know when to jump. The warehouse/lab is easy. Grab another web cartridge for the boss fight. Jump-kick enemies to conserve webbing. You have to kill the last enemy to get the key to Electro's room. Just kneel...

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